Compatibility
Games list
Every game with an AnyPS5 test result, with the stage reached and the build that was used.
Unofficial
Unofficial · synced hourly from GitHub
AnyPS5 is an open-source tool that converts PS5 executables into native Windows and Linux programs. It is not an emulator, it ships no games, and its only official download is on GitHub. This independent site tracks what it can really run, explains how to use it, and helps you avoid fake downloads.
By stage 10 playable
Not affiliated with the AnyPS5 developers or Sony. No game files, firmware or keys here.
System functions implemented
86.46%
3,028 of 3,502 declared so far. Not a game compatibility rate.
GPU shader instructions
100%
1,166 of 1,166 recompiled to SPIR-V
Source: GitHub API, progress.json, COMPATIBILITY.md · Last synced
The project's official compatibility table marks one game as playable: Dreaming Sarah. Beyond that table, community testers have posted results for 34 games. Of the 25 that reach gameplay, 21 did so only on testing branches or forks with patches that are not in the official release yet, so the build behind each result matters as much as the stage.
| Game | Furthest stage | Platforms | Build |
|---|---|---|---|
| Animal Well | Playable | Windows | Testing branch |
| Balatro | Playable | Windows | Testing branch |
| DOOM (homebrew port) | Playable | Windows, Linux | Main branch |
| Dreaming Sarah | Playable | Windows | Official release |
| God of War: Sons of Sparta | Playable | Windows | Fork |
| Hades II | Playable | Linux | Testing branch |
| Silt | Playable | Windows | Testing branch |
| Sonic Origins Plus | Playable | Linux | Testing branch |
The relinker rewrites a PS5 game's executable, and the modules bundled with it, into a native Linux ELF or
Windows PE file. With --to-intel it also rewrites AMD-only CPU instructions for Intel processors.
The converted program loads AnyPS5's own implementations of the PS5 system libraries (.prx files)
through normal dynamic linking, the way any PC program loads its libraries.
The PS5's GPU shaders are recompiled into SPIR-V and run on your graphics card through Vulkan.
The PS5 uses an AMD Zen 2 processor with the same x86-64 instruction set as a desktop PC, so a game's CPU code can run directly. Nothing is emulated, but every system function and GPU feature a game touches has to be rebuilt first, which is why every game has its own status. Read the FAQ for the details.
Compatibility
Every game with an AnyPS5 test result, with the stage reached and the build that was used.
Official files
The two files you need from GitHub, their SHA-256 hashes, and the red flags of fake downloads.
Setup
Convert to a native ELF, add the libraries and give your user access to /dev/udmabuf.
Repository
The official repo, its star history, what every document is for and how to spot copies.
No. It converts a game's executable once into a normal Windows or Linux program and provides its own system libraries. There is no emulator process running underneath the game.
No. The project ships no games, firmware or keys, and neither does this site. You need the files of a game you are entitled to use.
Only on GitHub: github.com/boykopovar/AnyPS5/releases. Our download guide lists the exact files and their SHA-256 hashes.